Prompting Behavior Change: A Guest Post by Steve Levinson, PhD, Inventor of the MotivAider

We’re thrilled to bring you this exclusive article written by Steve Levinson, PhD, Inventor of the incredible MotivAider. We’re all familiar with the incredible versatility of the MotivAider in facilitating behavior changes and here, Dr. Levinson explains how behavior modification works. We’re so grateful to Dr. Levinson for this fantastic article. You can find more exclusive articles from leading experts in the field in our new catalog.

Prompting Behavior Change by Steve Levinson, PhD

If you’re a parent or a teacher who’s trying to change a child’s behavior, you’re probably frustrated. It’s not easy to change a child’s behavior. But before you blame the child, consider this: It’s not all that easy to change your own behavior either! Even when you have a good reason to make a particular change, and you’re really serious about doing it, changing your own behavior is rarely a snap.

Why it’s so hard to change behavior  So, what makes it so hard to change behavior? If you think it’s simply a matter of motivation, think again. Motivation is certainly important, but many behavior change attempts fail not because of insufficient motivation. They fail because of insufficient focus.

You can’t change your own behavior unless you can keep your attention focused on making the desired change. While it’s easy to do things the old way because the old way is automatic, doing things the new way requires focus.

Unfortunately, whether you’re a parent, a teacher or a child, it’s not easy to stay focused. That’s because, amazingly, the human mind has no built-in mechanism to keep our attention focused on making the changes we want to make. So it’s really no wonder that our good intentions keep getting lost in the shuffle.

If you’re not convinced that (1) focus is an essential ingredient in the recipe for behavior change and (2) we’re not well-equipped to stay focused on the changes we want to make, here’s an example that should help. Suppose you have a bad habit of slouching. You realize that slouching is not only bad for your back, it’s bad for your image. So you promise yourself that from now on that you’ll sit up straight and stand up tall. How hard could that be? Yet soon—very soon—after setting out to improve your posture, you’re right back to slouching.

So, what happened? Did you lose your motivation? No. You lost your focus! You failed to make a change you genuinely wanted to make because you simply couldn’t keep your attention focused on making it.Yes, it’s hard to change behavior because changing behavior requires focus, and none of us—not parents, not teachers and especially not children—are particularly well-equipped to stay focused.

So what can we do to stay more focused on the positive changes we want to make? And what can we do to help our children or our students stay focused on the positive changes they want to make?

Prompting: A simple way to facilitate behavior change  One solution is to use “prompting.” Prompting is a simple behavior change method that uses frequently repeated signals to keep your attention focused on making a desired change.

To illustrate how and why prompting works, let’s return to the posture example we used earlier. Only this time, after you promise yourself that you’ll sit up straight and stand up tall from now on, I’m going to follow you around and every few minutes—whether you’re slouching or not—tap you on the shoulder and whisper in your ear, “You’re no slouch.”

With me reminding you frequently, I guarantee that you’ll stay focused on improving your posture. What’s more, soon I’ll be able to stop whispering because just feeling the tap on your shoulder will be all it takes to send you the associated message, “Yes, I’m no slouch.” Sometimes when you feel the tap, you’ll find yourself slouching, and you’ll straighten up right away. Other times when you feel the tap, you’ll notice that your posture is already fine. It doesn’t matter whether you catch yourself slouching or you catch yourself with perfect posture. Either way, you’ll be making progress in replacing your bad posture habit with a good posture habit. Before long, you’ll automatically be sitting up straight and standing up tall.

Fortunately, there’s a more practical and even more effective way to use prompting. Instead of relying on a dedicated person to follow you around and keep tapping you on the shoulder, all you really need to implement basic prompting is a timer or other mechanical or electronic means that’s capable of sending you frequent private signals automatically. The process is simple. First, you devise a brief personal message that urges you to make the change you want to make. Then, you associate the personal message with the signal—the same way we associated “You’re no slouch” with a tap on the shoulder in the example above. The result is that whenever you receive the signal, you’ll focus your attention on making the change you want to make. And by making certain that you receive signals often enough, you’ll stay focused.

Prompting isn’t magic, but it can do amazing things. What’s more, because it allows us to overcome an obstacle that all of us—parents, teachers and children—share, it’s remarkably versatile. The same simple method that can be used to help a young child do a better job of staying on task can also be used to help parents and teachers consistently stick to an effective technique they forget to use when they’re busy or frustrated. The same simple method that can be used to help a child make a constructive keystone change in her social behavior can also be used to help parents and teachers stay cool, calm, collected, and constructive when interacting with a defiant child.

Pick of the Week: Circle Time Learning Activity

Teach math skills in an active way! Sharpen early math skills, along with shape, number, and color recognition through a variety of kinesthetic games with the All Around Learning Circle Time Activity Set. Gathering for circle time has never been so much fun. This week only, save 15% on your order of the All Around Learning Circle Time Activity Set by entering in promo code ALLCRC7 at checkout.

Circle Time Set

Learning through play will help encourage gross motor skill development and group cooperation skills, as well as increase self-esteem and positive attitudes in your students. This set includes: one lightweight, wipe-clean vinyl mat that measures 4 feet in diameter and folds easily for storage; five inflatable cubes (5 inches each); five canvas bean bags in red, orange, yellow, green, and blue (3 inches each); and an Activity Guide that offers suggestions for activities, such as Color Find, Circle Around the Colors, Number Line-Up, Number Toss, and more. This circle time mat is a wonderful addition to the classroom and in the home for more structured learning.

Don’t forget – this week only, you can take 15% off your order of the All Around Learning Circle Time Activity Set by using code ALLCRC7 when you check out!

Petition to Change Early Intervention Services in NY

This petition sponsored by the New York State Speech-Language-Hearing Association,
NY Physical Therapy Association, and NYS Occupational Therapy Association is trying to change Early Intervention laws in the state. According to the petition on change.org, as of April, 2013, NYS made significant administrative changes to the Early Intervention Program (a program for special needs children from birth to 3 yrs of age) making it extremely difficult for children born with developmental delays to continue to receive much-needed therapies that can compensate for their issues, allowing them to thrive and grow to their full potential. You can sign your name to the petition here.

Research has proven that the potential for change in a child’s nervous system within the first three years of life is greater than at any other time in development. Many developmental issues can be resolved with early therapy, resulting in children entering kindergarten with minimal or no need for extra support and eventually becoming contributing members of our adult workforce. Research has also proven that for every $1 spent on early intervention, $7 to $17 is saved in the future!

Passing proposed legislation, S6002/A8316, will assure that infants and toddlers with developmental issues continue to receive critical services from experienced providers in a timely manner. Specially trained pediatric speech-language pathologists, physical and occupational therapists, and special educators will be able to provide services free from the administrative chaos that is currently crippling the Early Intervention Program and forcing providers to leave. Half (49.5%) of the 96 surveyed agencies indicated that they are planning to reduce or close their EI programs.

Sign your name and ask that NY state Senators, Assembly Members and the Governor do what’s right for children by voting YES to pass bills S6002/A8316 without delay!

Know Your Apps when Working with Children with Autism

There are very different expectations for parents and teachers when using apps on a tablet or smartphone with your learner with autism. Parents have a lot more free range on what they allow their children to engage in. As a parent, there are moments when you will have breakfast cooking, the phone ringing, and a work meeting scheduled in twenty minutes. I completely understand why a parent hands a tablet to their child with autism and lets them watch YouTube.

Luca Sage/Getty Images

But, as a teacher, this is not acceptable, unless the child has been working hard, and YouTube is a strong reinforcer for them that will be used for a minute or two. But a teacher needs to be consistently pushing their learners towards independence and thinking about the function of the tasks they are presenting to their learners.

By the same token, a teacher should not be handing a tablet to a learner and trusting that an app is useful simply because it’s labelled as educational. Teachers don’t give a book to a learner without having read it themselves. Teachers don’t provide materials for a science experiment without having tested it out and fully read all directions. But teachers frequently hand a tablet to a learner without having a full understanding of how to use the tablet or how to use all aspects of the apps. This is a problem if the learner has a question the teacher can’t answer, and it’s a problem if the teacher hasn’t carefully chosen apps that meet the needs of his or her individual learner.

To avoid these problems, it is essential to take the time to fully explore an app that you have chosen. Below are questions you can ask yourself while going through the app to decide if it is appropriate for your particular learner.

Questions to ask when you’re exploring an app:

  • Does the game or activity get more or less difficult based on the user’s performance?
  • If the app is billed as an “interactive story,” in what ways it is interactive?
  • What specific skills does the app practice?
  • Is the user easily able to navigate the app? Is there a back button or clear organization about how to move from screen to screen?
  • Are you able to have more than one user for the app? Some apps only allow one user, which is not useful for a classroom environment.
  • What kind of noises does the app use? Some apps have sounds for incorrect answers that your learner may find highly reinforcing, which is counterproductive to say the least.
  • How long is the playing time for one round? Or how long is the story?
  • If the app is a game, is there a natural end to the game or would you have to stop it mid-game?
  • Does the app keep any data or records about the user’s performance? If so, are you able to easily view this information?

Once I have determined if the app is good as a reinforcer, tool for generalization, or tool for introducing a concept, I make sure that I am fully able to use the app on my own. Then, I’m ready to introduce it to my learner!

Pick of the Week: “Executive Skills in Children and Adolescents”

Executive function in individuals with autism has become a hot topic, and this is the bestselling guide that helped put executive skills on the map for school-based clinicians and educators.  This week only, you can save 15% on your copy of the second edition of Executive Skills in Children and Adolescents.  Just use our promotional code EXECSK5 at checkout.

This manual explains how these critical cognitive processes develop and why they play such a key role in children’s behavior and school performance. Concise and practitioner-friendly, the manual provides step-by-step guidelines and practical tools to promote executive skill development by implementing environmental modifications, individualized instruction, coaching, and whole-class interventions.

Included in this book are sections on developing behavioral objectives and measuring intervention effectiveness, strategies to intervene at levels of the student and the environment, routines in getting ready to begin the day, collecting homework, writing papers, studying for tests, managing open-ended tasks, managing anxiety, and much more. With these strategies, you will be able to address executive skills such as task initiation, sustained attention, working memory, planning, organization, time management, emotional control, and response inhibition, among others. More than 24 reproducible checklists, questionnaires, planning sheets and assessment tools are also included to empower readers to immediately help teach executive skills.

We’ve also included a sample chapter on our site so you can have a sneak peek at this edition!  Don’t forget – take 15% off your order of Executive Skills in Children and Adolescents: A Practical Guide to Assessment and Intervention by using EXECSK5 at checkout this week!

Visual Schedule to Improve Independent Play Skills in Children with Autism

Parents, caregivers, therapists and teachers alike work so hard to teach a variety of play skills but what happens when your child or student doesn’t make that leap from facilitated play to independent play? Independent play is such an important skill that will allow him or her to better connect with their peers, build friendships, expand problem-solving skills and structure downtime.  A successful transition from demonstrating play skills with adult support to playing independently can be impacted by a myriad of variables.

Some of my students struggle with independent play because it is difficult to move from a thick schedule of reinforcement of 1:1 adult attention to a thinner one of just having an adult “check in” once in a while.  Other learners have impairments impacting executive function, specifically the organization and sequencing of steps for meaningful and reinforcing play as well as on-task behavior, task completion and working memory. Additionally, in some cases the skill of independent play is elusive because teachers struggle to find ways to fade out prompts or to successfully thin out the schedule of reinforcement.

Below is the visual schedule with data sheets for measuring acquisition and progress that I have created.  I have found it useful with learners with very different skill sets and abilities.  Click here for a comprehensive Task Analysis on teaching independent play using a visual schedule.

Keep in mind that this is for learners that:

  • Have successfully acquired a varied repertoire of play skills
  • Do not require visual schedules that break down every step of the play
  • Are able to complete activities with delayed reinforcement

In order to prepare this for use with the learner:

  • Set up a toy organizational system that has toys bins
  • Print the materials and laminate the schedule strip and the cut out shapes.
  • Attach Velcro dots to the bins, schedule strip and shapes and to the work surface if you like
  • Identify activities that are suitable for this schedule

Remember that any open-ended activities like building blocks or coloring can be turned into close-ended activities by limiting the number of pieces or by teaching the learner to use a timer.

As you would when teaching any schedule, use a most-to-least prompting strategy, only use verbal instruction for the initial direction or S(e.g. “Go play.”), and prompt only from behind and out of view.

The schedule I have been using has a smiley face at the end of the schedule indicating a “free choice” time which all of my students understand.  However, if you are using this with a learner that requires a visual reminder of what they are working for, you could easily adapt this by putting a picture of the reward in the place of the smiley face.  Time to play!

*Don’t forget to download your free visual schedule and data sheets here!

Pick of the Week: Should I or Shouldn’t I?

New from the Social Thinking team, Should I or Shouldn’t I? encourages players to think about their own behavior choices and compare how their perceptions match—or don’t—those of others. The game is built on the idea of perspective-taking and explores social behaviors from different viewpoints to help develop understanding of how these affect relationships with others. The object of the game is to have players think about their own thoughts and behaviors and those of others in various situations. This week, we’re featuring both the Middle/High School and Elementary School editions as our Pick of the Week with a 15% discount to your order. Just enter in promo code SHOULDI3 to redeem your savings at checkout.

The brand-new Elementary School edition fosters important discussions about social situations that elementary-aged students ages 8-11 may encounter at home, at school, and out in the community. Between the ages of 8-11, the social demands placed on kids begin to change. Teachers expect kids to be more socially aware of others and be more independent in monitoring their own social behaviors. Kids of this age are also expected to successfully navigate unstructured social experiences such as recess and lunch. For many, this is difficult. As kids move through grades 3-5, play also changes from being imaginative to being competitive. Kids “hang out” more, which often translates into increasingly sophisticated conversations where group members must figure out other people’s motives and intentions. Overall, social nuance becomes much more complex.

This game gives kids a chance to explore this shifting social landscape and learn how their own views compare/contrast with the way their peers view things. The Prompt and Challenge cards address a wide range of age-matched situations that arise at school, during down time together, or in the community. However, it is always wise for parents or therapists to read through the cards and remove those that may be inappropriate for any of the players or that are mismatched to their level of social functioning or social understanding.

 

The Middle/High School edition is designed to give preteens and teens a fun and motivating way to improve their social sense, practice taking the perspectives of others, and discuss relevant teen issues in a nonjudgmental setting. Questions posed on the Prompt and Challenge cards address a wide variety of teenage-related situations, such as interacting at home, at school, at a friend’s home, the mall, the grocery store, at a party or the library, at the movies or on a date.  For some alternative ways to play, check out Sam Blanco‘s set of Modified Instructions for the Middle/High School edition of this game.
Each edition can be played 1-on-1 with a therapist or in a group of up to 6 players. Each set includes: 100 Prompt cards to practice perspective taking; 50 Challenge cards that help generalize learning; 6 sets of Voting Cards; 6 copies of the 5-Point Behavior Rating Scale; and a Teaching Guide that provides in depth instruction for preparing students to play and meeting the unique needs of each individual learner.Should I or Shouldn’t I? will be perfect if you are looking for structured activities to teach complex social skills to elementary school-aged and teens with autism or other developmental delays. Don’t forget—this week only, you can save 15% on your order of the Should I or Shouldn’t I? Elementary School Edition or Middle/High School Edition by entering in SHOULDI3 at checkout.

Using iPad to Learn and Communicate Workshop at NY Apple Store

Use of the iPad with students with autism is so prevalent, we thought those of you in New York City might want to know about this upcoming workshop at the Soho Apple Store on Using the iPad to Learn and Communicate on February 27, 2014. It’s for the early birds out there from 6:30 a.m. – 8:00 a.m.

Part discussion and part demonstration, this event will show you tools and software to enhance the communication experience. The panel includes Steve Blaustein, PhD and CCC-SLP of Proloquo2go; Jonathan Izak, founder of AutisMate; Kim Mack Rosenberg, president of NAA NY; and Ken Siri, author and board member of NAA NY. Moderated by Dara Berger, filmmaker and board member of NAA NY.

You can reserve a place at this free workshop by visiting https://www.apple.com/retail/soho/

Tip of the Week: Increasing Play Between Siblings

Helping learners with autism engage successfully with their siblings is an important goal. The ultimate goal should be for both the sibling and the child with autism to initiate interactions without adult direction.

Children playing a board gameActivities should be reinforcing for both kids in order to increase the likelihood that siblings will independently engage in play without prompts by adults. Try to avoid situations where you are requiring the typically developing sibling to engage in an activity just because it is motivating for the learner with autism.

Don’t expect the sibling to fill the role of “mini-teacher” or “mini-therapist.” While at times the sibling may need to prompt the learner with autism to complete a task or take a turn during a game, when possible be clear that the adult is responsible for guiding the child with autism through activities. The adult can also act as a model for appropriate language and prompting in instances when the sibling is alone with the child with autism. However, your goal is to provide low-pressure play situations for both children. One way to help with this is to introduce activities and games that the learner with autism has mastered so the sibling is less likely to take on the roll as teacher or therapist.

Teach the learner with autism to invite his/her sibling to play. It’s beneficial for both kids if the learner with autism initiates some activities. While introducing games and toys to learners with autism, it’s useful to have highly-motivating games that then become associated with the sibling. This way, when the learner with autism sees the game, he/she automatically thinks of inviting the sibling to play. In ABA terms, the presentation of the game acts as an Sd for inviting the sibling to play.

Allow both kids to have interests that are unshared. It is frequently counterproductive to force play situations. Finding common interests is the key to increasing the likelihood of each child initiating play in the future. If the child with autism is required to participate in un-motivating activities with his/her sibling (or vice versa), the child will begin to associate the sibling with undesirable activities. It is perfectly normal and healthy for both siblings to engage in hobbies, games, and activities that the other is uninterested in.

Pick of the Week: Inchimals

We couldn’t be more excited to introduce these versatile, beautiful animal blocks into our product line. We’ve been playing and talking about the Inchimals and all of the ways you can use them to teach myriad skills to learners of so many ages. Beautifully crafted and thoughtfully designed, Inchimals contains 12 wooden animal blocks measuring anywhere from 1″—the tiny ladybug—to 12″—the towering giraffe. This award-winning game is a fun and effective way to teach measurement, number concept, addition, subtraction and pre-algebra to children of many ages. And this week only, you can save 15% on the new Inchimals by entering promo code INCH25 at checkout.

With exact inch segments, written numerals, representative dots, and cute animals, Inchimals is a multi-purpose toy that encourages creativity, interaction, logic and mathematics mastery. And even better, it comes with a write on/wipe off puzzle book that features 100 puzzles to use in conjunction with the blocks!

With Inchimals, you can:

  • Practice counting
  • Sequence Inchimal blocks from the shortest to the longest
  • Introduce vocabulary – shorter, taller, longer, height, length, distance, perimeter
  • Explore individual segments, numbers & dots on each Inchimal block
  • Learn addition and subtraction concepts
  • Master pre-algebra understandings and balance equations
  • Stand Inchimals blocks side by side or stack neatly to promote fine motor control
  • Invite creative thinking, language & dialogue, and dramatic play

Let us know your favorite use of the Inchimals and don’t forget – this week only, you can save 15% by entering INCH25 at checkout!