Tip of the Week: Avoid Prompt Dependence When Teaching New Skills

“She won’t say hi unless I say ‘Say Hello.’” “He will only wash his hands if I put his hand on the knob to turn on the water.” “He won’t use his fork until I put it in his hand.”

I hear statements like this all the time from both parents and providers working with learners what autism. What they are describing is “prompt dependence,” which is when a learner requires a prompt from a teacher or parent in order to complete a task. So how do you avoid prompt dependence with your own learners?

Let’s start with the prompt itself. There are many different ways to prompt which can be divided into levels by how intrusive the prompt is. Below is a sample of a prompt hierarchy, with the least intrusive prompt at the top and the most intrusive prompt at the bottom. Your goal is to quickly move through the prompt levels to move your learner to independence.

Prompting Hierarchy

Now let’s look at two different examples to show these prompt levels. In the first example, the goal is for the learner to greet a person who walks into the room. In the second example, the goal is for the learner to pull up his/her pants after using the bathroom as a part of a toileting routine.

Prompt Chart

Research shows that least-to-most prompting increases potential for errors and slows down rate of acquisition for new skills. Therefore, most-to-least prompting is preferred for teaching new skills. This means that you would start at a full physical prompt, then move your way up the prompt heirarchy until your learner achieves independence with the task.

In the past, when working with discrete trials, it has been common practice to have a learner master a skill at a certain prompt level, then move to a less intrusive prompt and have the learner master the skill at that prompt level, steadily moving towards independence. This can actually encourage prompt dependence because the learner remains on the same prompt level for too long.

Instead, you should try to quickly move up the prompt hierarchy in a way that makes sense for the skill you are trying to teach. Below are some tips to help you help your learners achieve independence.

  • Follow the rule of three: Whether you are teaching with discrete trials or in the natural environment, once your learner has successfully responded to a demand three times consecutively, move to a less intrusive prompt.
  • If you are taking data, make a notation of what prompt level you are using at each step. (And remember, that only independent responses should be counted towards the learner’s percentage of correct responses.)
  • At the end of a session or group of trials, note what prompt level you were at by the end of the session. Then start at that level during the next session.
  • If your learner does not respond correctly when you move to a less intrusive prompt, then move back to the most recent prompt level. Once they respond again correctly at that prompt level three times consecutively, move again to a less restrictive prompt.
  • Remember that verbal prompts are very difficult to fade. Though they are less instrusive, you should avoid using them when possible.
  • You can pair prompts and then fade out the more intrusive prompts. For example, with the sample of pulling up pants described above, you can pair a visual prompt with a gestural prompt by showing the symbol for pulling up pants while pointing at the pants. Over time, you stop using the symbol and just use the gestural prompt. The gestural prompt can be faded by moving your point further and further away from the pants.
  • Write down what the prompt levels will look like for the specific task you are teaching. This way you will be fully prepared to quickly move your learner towards independence.
  • Differentiate your reinforcement! If you move to a less intrusive prompt and the learner responds correctly, then you should immediately provide a stronger reinforcer than you did for previous responses. If a learner spontaneously responds without a prompt, you should do what I call “throwing them a party” by combining reinforcers (such as tickles and high fives) or providing a highly desirable reinforcer.

Prompting can be very difficult to do well, but following these tips should help set your learner on the path to independence.

Tip of the Week: Do It Again

Teacher and Student In A Classroom At SchoolTeaching learners with autism or other developmental delays can frequently be a complicated, stress-inducing labor of love. This is why I especially appreciate that one of the most useful strategies in working with learners of all ages is just three simple words: “Do it again.”

The basic idea behind “Do it again,” (Or “Try it again,” or “Do it better”) is that you are calmly stating that the learner must try an action again and do it better than previously done. You are not yelling, you’re voice isn’t even raised. And you are communicating to the learner that you know he/she is capable of doing more.

In some cases, working with learners who may require more invasive prompts such as physical prompts, it may be necessary to have two adults for this to work best. Below are a few example scenarios of how this might work.

Scenario One

  • Teacher asks student to hand a paper to her.
  • Learner drops paper on desk next to her hand.
  • Teacher: (Hands paper back to student.) Try it again. (Holds hand out for paper.)
  • Learner places paper in hand.
  • Teacher: Thank you.

Scenario Two

  • Non-verbal learner wants to get attention from teacher. Grabs teacher’s shirt and pulls.
  • Second adult (possibly another teacher or paraprofessional): Try it again. (Provides hand-over-hand assistance for giving a light tap to get teacher attention.)
  • Teacher: What do you need, _____?

Scenario Three

  • Learner: S@*!
  • Teacher: Try again.
  • Learner: S@*!
  • Teacher: Try it again. (calm, even tone)
  • Learner: I’m mad.

Scenario Four

  • Learner is running across the room to get a toy.
  • Teacher: Go back. Try again. (The learner must return to the point in which he/she began to run.)
  • Learner walks across the room.

Behaviors to use this with:

  • recurring behaviors in which you know the student knows the rule, or you have repeated the rule many times
  • behaviors that are maintained by attention or desiring “shock value” such as cursing, insulting, or using rude language
  • increasing behaviors related to polite speech
  • decreasing behaviors that could cause injury (such as running in the classroom or being rough with peers or adults)

Why it works:

  • you are demonstrating a calm sense of control
  • you are demonstrating that you have and enforce high expectations
  • you are willing to spend the time to have your learner complete requests correctly
  • the learner is still receiving attention, but it is low-quality attention. You should differentiate the quality of the attention you provide based on the quality of the learner’s behavior.
  • the learner still gets what he/she desires, but only after behaving in the desired manner. It is important that the learner still receives the tangible, attention, or escape instead of being punished for finally engaging in the desired behavior, EVEN IF the learner has to “do it again” multiple times. Over time, the learner will engage in the appropriate behavior more quickly because it increases the speed with which they receive the desired item or activity.

 

Tip of the Week: Always Be Pairing

Yesterday, we introduced you to Sam Blanco, BCBA-extraordinaire and Different Roads’ wonderful new consultant. Today, we’re thrilled to commence her new weekly segment, the “Tip of the Week.” We’re sure you’ll find them to be as interesting and insightful as we do.

TeacherStudentHighFiveAlways Be Pairing

If you are familiar with ABA, you have probably heard of the term pairing. The idea behind pairing is that you will establish and maintain a positive relationship with the child by pairing yourself with preferred items or activities. Pairing is important not only in establishing a relationship with a learner; but also in maintaining the relationship, preventing boredom, and increasing motivation throughout your relationship with the child.

Below we address four common misconceptions with pairing.

Common misconception #1: Pairing only takes place when you are building a relationship with the child.

Many therapists I’ve supervised tell me that they pair for the first 1-4 weeks, then start teaching. But pairing shouldn’t end there (nor should it necessarily take so long as we’ll see with common misconception 2.)

Before each session, you should engage in “pre-session” pairing. This means that you are providing free reinforcers without placing demands. For early learners you might start off a session with blowing bubbles or playing with a parachute. For older learners you might start off a session with a game or sharing a book the child enjoys. Usually, it’s a good idea to present the learner with options during pre-session pairing. Involving choice frequently increases motivation, and it also increases the likelihood of delivering a more highly reinforcing item.

Some people feel that pairing every session eats up valuable instructional time. However, pre-session pairing increases motivation and cuts down on maladaptive behavior, which actually increases the amount and the quality of your instructional time for a given session.

Common misconception #2: Pairing takes a long time, and a provider or teacher should not start placing demands until the pairing process is complete.

In some cases, pairing may take a long time. However, in many cases, you are able to start placing demands during the first session. This does not mean that you’ll necessarily start doing discrete trials on the first day, but you can begin placing simple demands to build instructional control while you are pairing. It’s helpful for gaining instructional control to incrementally increase the number of demands placed across sessions, while always starting with a pre-session pairing session.

Unfortunately, pairing is not an activity that can be measured, and it’s important to recognize that the pairing process is never complete.

Common misconception #3: Pairing should involve sensory toys because all children with autism are highly motivated by such toys.

For some learners, sensory toys are highly motivating. However, a common error is using the same pre-session pairing with every learner. What you believe is reinforcing in general may not be reinforcing for your learner in particular. If the learner is not engaging with the item, ignoring it, putting it down, or displaying maladaptive behaviors when the item is presented; then the item is not reinforcing.

Another consideration is that big aspect of pairing is that the learner associates these motivating items and activities with you. While it is beneficial to be the purveyor of fun sensory items; it may be even more beneficial to engage in activities with the learner, such as cause and effect toys or games or physical activity that requires your involvement.

Common misconception #4: A learner will always be motivated by the same items.

Several times when a provider calls me to come in and assist with behavior problems, I discover that there is not enough novelty within their pairing sessions. A learner may love a marble run one session (which happens to be one of my all-time favorite toys) then have no interest the next session. Or, what I see much more often, is that the learner loves the marble run for two months, then suddenly has no interest in it. The provider or teacher is uncertain about what happened and depended too heavily on that reinforcer. Then, without a powerful reinforcer to use throughout the session, the learner displays a drop in motivation and sometimes an increase in maladaptive behaviors.

There’s a word for this: satiation. Learners display a wide range of satiation levels. Some learners you work with may satiate on reinforcers within minutes, while other may prefer to see the same items over and over from session to session. A learner’s satiation can vary based on many different variables, so you should be prepared to address it.

One way to address this is to choose not to bring the same reinforcers to each session. This way, if a battery dies, you forget to bring a favorite toy, or something breaks you have not set yourself and your learner up for failure. A second way to address satiation is to remove the item while the child is still motivated to engage with it, instead of waiting until he/she has lost interest before introducing other choices.           

When pairing is consistent, specific to the child’s interests, and involves a variety of items and activities learners will maintain motivation and you will be more easily able to maintain instructional control.

Meet Sam Blanco, BCBA, MSEd and Consultant to Different Roads

Sam Blanco, BCBA

Sam Blanco, BCBA

When we stumbled across Sam’s blog, we thought we had died and gone to ABA heaven. Here she was, in New York, with this incredible passion, expertise, dedication to ABA and data collection, and she organized her toys according to what tasks they could be used for in the ABLLS-R and VB-MAPP!? It was like a dream come true! We went to lunch and we happily agreed to work together and bring Sam’s vast experience and expertise to you, our readers.

We’re thrilled to announce that starting tomorrow, Sam is going to be bringing us a “Tip of the Week” touching on everything from strategies for changing frustrating behavior to maximizing the impact of your smartphone. Sam is going to bring the breadth of her experience to create modified instructions for games and follow-up ideas for extending the lesson for mainstream toys and products. She’s also going to focus on creating resources that specifically support paraprofessionals and SEITs working with kids on the spectrum. Sam is an organized force of knowledge and know-how and we’re so excited to be collaborating with her.

If you haven’t visited her blog on teaching through play, we suggest an immediate visit to www.samblanco.com. You’ll find incredible tips on how to use games, apps and toys to teach foundational skills through play and a thoughtful, insightful voice on teaching children with autism.

We asked Sam a few questions so that you can get to know her and her approach…

 A lot of people think still think of Applied Behavior Analysis only as discrete trial, as a rote teaching style. You utilize ABA in all of your teaching, specifically in play. Tell us a bit about what ABA truly is and why you’re such a believer?

At it’s core, ABA is really about understanding the principles of learning and the function of a behavior, then making changes that benefit the learner based on that understanding. This can be applied to skills and behaviors related to language, social skills, daily living skills, academics, and more. Discrete trial instruction is a piece of that, but natural environment teaching has always been an important part of ABA. Over the years, I have found that isolating skills in discrete trials then practicing those skills during play has produced great results for the lives of my learners. And research backs that up!

Your blog is all about toys, games, books and apps and we consider you a bit of an aficionado on the topic of play. If you had to name your absolute top three, what would they be?

I don’t even know how to begin to answer this question! I think because I travel around the city so much for work, I always love things that are small, lightweight, work with a range of age groups, and are still highly motivating. With those characteristics in mind, I’d have to say I love the Melissa & Doug Sandwich Stacking Game, Math Activity Mats, and the Saxoflute. Oh, and marble runs and Creatures Card Game! And Math Dice. (Sorry, I just can’t narrow it down to three.)

Bio

Sam Blanco is a Board Certified Behavior Analyst, an ABA provider for students ages 3-12 in NYC, and the creator of a blog (at www.samblanco.com) devoted to teaching students with autism through games, apps, toys, and books. Working in education for ten years with students with Autism Spectrum Disorders and other developmental delays, Sam has developed strategies for achieving a multitude of academic, behavior, and social goals. She is the lead contractor for Theatre Development Fund’s Autism Theatre Initiative, working to modify Broadway shows such as The Lion King and Spiderman. She also provides workshops for professionals and parents about assessment, managing difficult behaviors, verbal behavior, and using games and technology effectively in teaching practices.