NAVIGATING SESAME PLACE WITH A CHILD WITH AUTISM

This week’s post originally appeared on INCLUDEnyc,

As a mom of a three-year-old with autism, sometimes I’m hesitant to visit places that are overcrowded with people. I always worry that my son Julian will become overwhelmed and have a meltdown. Recently, his daycare took him on a trip to Sesame Place, and despite my worries, I decided to attend. I also invited a friend who has a five-year-old son with autism named Brandon (who is one of Julian’s BFFs).

I created a social story for Julian and told him about all of the characters he would see when we went there. I let him know that we would be playing in the water, going to see Elmo, and that we were going to go on fast rides that went up and down. I spoke to him about Brandon coming with us and how we would be taking a bus. He was very excited and told me he was very happy; or, in his words, “Mommy, Juju happy” (he refers to himself in the third person and always calls himself by his nickname).

The morning of the trip it was a little shaky; we took a car to his school (he was not happy about this because Mommy had only mentioned a bus). When we got on the bus, he was upset and overwhelmed with all of the new changes in his routine. I won’t lie — I was feeling a little overwhelmed myself. It took about 15 minutes for him to calm down, but after that he watched the cars as they drove by and ate lots of snacks, watched parts of a movie that was playing, and climbed all over me. In the end, he didn’t scream and cry the whole time, he didn’t get sick, and best of all, we made it in one piece.

When we arrived at Sesame Place we went straight to the Welcome Center, which was right by the entry gates and, oddly enough, not packed. I told the woman at the desk that we were traveling with two amazing little boys with autism. We were asked basic information like our boys’ names, birthdates, heights and addresses and we were each given a plastic wrist band with the numbers 1-3 on it (each number had a tab that ripped off the band) for water rides. This wristband allowed us to enter the rides through “Abby’s Magic Queue” and skip the long lines 3 times (good for 4 people each time). We were also given a small card with the numbers 1-6, which allowed us to ride 6 dry rides (good for 4 people each ride). We also rented a double stroller for less than $20 which allowed us to stroll both boys and carry our bags easily.

First we did the water rides. We went on a raft/slide ride near the entrance about 4 times in a row. Lucky for us they didn’t ask for any of the tabs. Both boys had a hard time waiting their turn but equally loved the ride; the smiles on their faces were priceless. Next we did the lazy river (for this ride they took one of our tabs); we were able to do this one twice as well. There are some parts on the lazy river where you will get splashed or sprayed by water; we just used ourselves as shields to block them (none of the boys like water in their faces). By the time we finished the lazy river, it was time for lunch. We had chicken fingers and French fries (which only came out to about $30 with a souvenir cup and plate).

Next we went on the dry rides and did just about everything in the Elmo’s World section of the park. For the dry rides we went to the exit and handed our cards to the attendant. They crossed off one number from the card and we were allowed to board the ride first. We had lots of fun on the spinning cups and air balloons. Apparently Julian has a thing for rides that go high in the air (me, not so much; I am afraid of heights). We also went to take a picture with Abby and Elmo, and we were super lucky that there was no line at all.

When it was time to leave, we got to watch some of the parade and wave to some of our favorite characters. Julian was very upset that we had to go and started to cry. Brandon was able to help soothe him by taking his hand and telling him that he was going to be ok. Julian slept the whole ride back on the bus after having some snacks and water. At the end of the day, we actually had a great time despite the normal meltdowns and moments of overstimulation. I was so happy that he had gotten to experience Sesame Place just like any other kid would.

I wrote this blog to encourage other moms of children with disabilities to try and worry less about all the things that can go wrong when experiencing new things, and to take the risk and go for it. Inclusion is one of the most amazing things that places like Sesame Place offer, and best of all, there are supports in place to support our kids. Of course there are going to be bumps in the road, but it’s nothing different than the ones we face every day. Go out, try new things, and follow your child’s lead; the worst thing that can happen is a meltdown (we deal with these anyway). But the best thing that can happen is the making of incredible memories.


About The Author

Millicent Franco is the Program Intake Coordinator for INCLUDEnyc. Millie helps coordinate services for Spanish bilingual families through the help line. Prior to joining INCLUDEnyc, she was a Family Support Worker via Healthy Families New York where she provided families with child development information/activities in order to help create a community of informed parents raising secure children. She also brings previous experience as a Case Manager for Turning Point’s transitional housing program. She is the proud mother of an amazing little boy with Autism and wants to help break the stigma associated with having special needs.

Interdisciplinary Collaboration and ABA

This week, Dr. Val Demiri PhD, BCBA-D, LBA offers some helpful advice on how to improve collaboration between professionals from different disciplines.

As professionals, collaborating with others in your work environment is an essential skill that may have been historically overlooked as part of the specific training you received as a behavior analyst. Currently, becoming credentialed as a Board Certified Behavior Analyst (BCBA) does not entail any coursework requirement in collaboration, however collaboration is mentioned as part of the Behavior Analysis Certification Board (BACB) 4th Edition Task List under Section II, and The BACB Code of Ethics as follows:

TASK LIST Section II: Client-Centered Responsibilities
G-06: Provide behavior-analytic services in collaboration with others who support and/or provide services to one’s clients.

BACB CODE: 2.0 – Behavior Analysts responsibility to clients:
2.03 (b) When indicated and professionally appropriate, behavior analysts cooperate
with other professionals, in a manner that is consistent with the philosophical
assumptions and principles of behavior analysis, in order to effectively and
appropriately serve their clients.

BACB CODE: 7.0 Behavior Analysts’ Ethical Responsibility to Colleagues.
Behavior analysts work with colleagues within the profession of behavior analysis and
from other professions and must be aware of these ethical obligations in all situations.
(See also, 10.0 Behavior Analysts’ Ethical Responsibility to the BACB)

These current ethical codes and task lists must be adhered to by behavior analysts and should raise questions on how to obtain the skills required for collaboration. Because we are an evidence-based and empirically oriented field, we may often find ourselves in the midst of conflict when presented with non-behavioral and non-evidence based treatments to our clients that other professions may be using or want to use. How do we resolve the ethical dilemma in the best interest of our client?
One suggestion is to seek supervision and training in collaboration. Over the years, the need for training (both didactic and hands-on) on collaboration with other professions has increased. Perhaps perspective and understanding of other professions and their ideologies are good places to start so that we put ourselves in better positions to present our understanding of what will help our client. Let’s face it, behavior analysis can seem stuffy and arrogant, if not cold, to other professions who pride themselves in helping clients and building connections and who may have little understanding of our field.
The research on collaboration is beginning to emerge within our field (Kelly & Tincani, 2013; Broadhead, 2015) and we can certainly look to fields outside of ABA who have taken it upon themselves to educate their profession on what applied behavior analysis is and how to forge collaborations as well as find common ground between fields (Donaldson & Stahmer, 2014). Donaldson & Stahmer (2014) published an article explaining the philosophy and principles of ABA to the speech and language profession, while also emphasizing common ground, mutual objectives and understanding of ABA. Within our own field, some initial steps in understanding collaboration was undertaken by Kelly and Tincani (2013) who conducted a survey of behavior analysts regarding collaboration using the following definition:

“A component of consultation involving voluntary, interpersonal interactions comprising of two or more professionals engaging in communication modalities for the purposes of shared decision-making and problem solving toward a common goal and resulting in changes to tasks and solutions that would not have been achieved in isolation.”

Not surprisingly, the survey revealed that 67% of respondents reported no coursework with “collaboration” in the coursework title and most surveyed agreed that they would want more training in collaboration (Kelly & Tincani, 2013). Even more striking were findings suggesting that behavior analysts were not necessarily team players during the collaboration process as collaboration was reported to be uni-directional (Kelly and Tincani, 2013). Unfortunately, the lack of collaboration may subsequently create conditions in which interventions are less likely to be implemented, simply because other professionals involved in the care of the client were not part of the decision making for those interventions (Kelly & Tincani, 2013).
More so than ever before, researchers, clinicians and educators find themselves working in settings with diverse professional disciplines that are responsible for treating the same individual. Nowhere is this example made clearer for behavior analysts than the settings in which a host of related services from varying professions are provided to students as part of their Individualized Education Plan (IEP). Understanding the dilemmas that behavior analysts might be faced with in terms of evidence-based interventions that are empirically sound, Broadhead (2015) offered a decision-making model for determining whether or not the proposed non-behavioral treatment is worth addressing. Broadhead (2015) suggested that gaining skills in systematically evaluating whether or not you question a treatment (which runs the risk of eroding relationships) vs. not addressing clearly dangerous and unhelpful therapies that have been debunked, (e.g., facilitated communication) can serve as clear guidance and decision making strategies when faced with such ethical dilemmas.
Understanding collaboration and gaining the skills needed to collaborate across disciplines should be both a professional goal and a goal within our field. In that spirit, the following tips for collaboration are offered:
1) Get to know the profession of others you work with in your setting. Ask for and offer others basic readings about your field, philosophy, and profession.
2) Talk about your own training and how you learned the skills you have and ask questions about training that other professionals have received in their field and how they came to acquire their skill set.
3) Be honest about philosophical underpinnings of how you have been trained (e.g., behaviorism, applied behavior analysis).
4) Discuss common goals you have for your client and how you can collaborate.
5) If appropriate, ask for a demonstration of a strategy or intervention, so you can see for yourself what is being done and offer to show how you would implement interventions for the same goal and discuss the commonalities or differences in strategies.
6) Set regular collaboration meetings and have an agenda where concerns, successes and progress are discussed.
7) Agree on a plan of intervention as a team.
8) Offer help with your skills that are applicable across all fields–such as data collection strategies, graphing, operational definitions, measurement of behavior, skill acquisition and progress.
9) Create a collaboration goal with someone outside your field.
10) Stay open to learning from others without compromising your ethical obligations as a professional and seek supervision.

 

Board, B. A. C. (2014). Professional and ethical compliance code for behavior analysts.
Brodhead, M.T., (2015). Maintaining Professional Relationships in an Interdisciplinary Setting:
Strategies for Navigating Nonbehavioral Treament Recommendations for Individuals
with Autism. Behavior Analysis in Practice, 8: 70-78.
Donaldson, A., & Stahmer, A. C. (2014). Team Collaboration: The use of Behavior Principles for
serving students with ASD. Language, Speech, and Hearing Services in Schools 45: 261–
276
Kelly, A., & Tincani, M. (2013). Collaborative training and practice among applied behavior
analysts who support individuals with autism spectrum disorder. Education and Training
in Autism and Developmental Disabilities, 120-131.


About The Author

Dr. Demiri received her doctorate in Clinical and School Psychology from Hofstra University in 2004 and her Board Certification in Behavior Analysis (BCBA) from Rutgers University in 2005.  She currently serves as an adjunct professor at Endicott College in the Van Loan School of Graduate & Professional Studies and she is the district-wide behavior specialist at Hopewell Valley Regional School District in New Jersey.  Previously she served as the Assistant Director of Outreach Services at the Douglass Developmental Disabilities Center of Rutgers, The State University of New Jersey, where she spearheaded the Early Intervention Program.  Her professional interests include diagnostic assessments, language and social skills development in individuals with autism spectrum disorders as well as international dissemination of Applied Behavior Analysis.  She has presented on Applied Behavior Analysis and autism locally, nationally and internationally.  Val is the co-author of the book, Jumpstarting Communication Skills in Children with Autism: A Parent’s Guide to Applied Verbal Behavior: Woodbine House.

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Ball Games, Bowling, and the Bachelorette: Getting Individuals with ASD Interested in New Activities

While many adults retain some nostalgia for the characters, games, and toys of their childhood, there is a natural tendency to develop new and changing interests through adolescence and adulthood. For example, a child who likes Sesame Street and juice boxes will probably outgrow those interests in favor of sports and theater, beer and wine. For those with autism, however, rigidity in interests and limited tolerance for new activities can result in a lack of age-appropriate leisure skills in adolescence and adulthood. Because leisure is seen as something “fun” and therefore often unimportant – or at least, not as important as language, social, and academic skills – parents and teachers may be reluctant to challenge children to develop new preferences and leisure activities. It’s perfectly understandable for caretakers to prioritize the efforts and energy put into teaching new skills towards those that are most functional, and to allow play and leisure to be more child-directed.
There are two critical concerns with a failure to develop age- and socially-appropriate leisure skills, however. One major problem is that anyone who doesn’t have something enjoyable to do when the demands of everyday life are lifted may wind up engaging in less than acceptable ways of keeping busy. What they may wind up doing instead is often classified as inappropriate attention-seeking behavior towards peers and staff members, or even destructive or self-injurious behavior. A functional assessment of the concerning behavior often points to the simple problem of boredom, and teaching and encouraging new leisure skills is the best solution.
The second big problem is that socially, the world that we live in is frankly intolerant of adults who exhibit interests in and preferences for activities that are considered childish. There are some acceptable versions of these interests for adults; for example, there are plenty of grown-ups who enjoy creating elaborate model train scenes and who have the financial resources to do so. The individual with autism who loves Thomas the Train may be successfully able to transition that interest into the grown-up version of train hobbies, but will probably be most socially accepted if Thomas is not part of that adult hobby.
So what should be done about the problem of age-, culturally-, or socially-inappropriate interests? Is it even possible to build a new interest in someone who is resistant to unfamiliar activities? The answer is yes. Here are some suggestions to guide the process.
1. It’s always easier to teach what TO DO rather than what NOT to do. Rather than attempting to eliminate or discourage inappropriate interests, put more effort into encouraging appropriate interests to replace the problematic ones.
2. Consistent, regular exposure to new activities is the best way to encourage interest in those activities. “Try it, you might like it,” should be the mantra. Where some people have a natural curiosity and desire to seek out new experiences, people with autism often actively avoid them, so such exposure has to be programmed and guided.
3. If the individual is really resistant to trying something new, consider pairing the new activity with a preferred activity or item. Maybe watching a few minutes of a baseball game on television would be more appealing if favorite snacks were available, or doing some paint-by-numbers would be more likely if a preferred staff member was also doing it.
4. If possible, start exposure and pairing EARLY. Although it’s definitely possible to foster new interests in adults with autism, it’s much easier to establish a pattern of trying new things in a younger child. I strongly advocate having exposure to new activities as a part of regular programming along with language, academics, and social skills training, from the earliest possible point. You want trying something new to be a strong skill set.
5. Don’t get discouraged, and don’t force interests that aren’t being enjoyed. This is a tricky balance. It can take several exposures to get someone to start to enjoy something new, so don’t give up too quickly, but at the same time, know when to say when. If a good effort has been made to try something but the person just doesn’t seek it out after several opportunities, move on to another interest.
6. Keep an eye out for new possibilities, and build on existing interests. If someone genuinely enjoys drawing with markers, he or she may be open to painting, sculpting, or photography. If someone enjoys photography, maybe scrapbooking is a natural extension. An individual who likes to eat may be really motivated to learn to cook, and to enjoy cooking as an activity.
7. Look for ways to generalize existing interests. For example, an individual who enjoys looking up facts online can learn to enjoy researching trips or other leisure activities. Someone who likes to build with Legos might like to learn to put together model car kits or refinish furniture.
Age-appropriate leisure skills are important for many reasons, not the least of which is so that people don’t get bored and engage in problematic behavior when they have nothing else to do. Most adults have something to look forward to when their work is done, and those with autism deserve the same. Children who develop the skill of learning to try and like new things will definitely be a step ahead in terms of having good reinforcers and pleasurable experiences to look forward to throughout their lives!


About The Author

Dana Reinecke is a doctoral level Board-Certified Behavior Analyst (BCBA-D) and a New York State Licensed Behavior Analyst (LBA).   Dana is an Assistant Professor and Department Chair of the Department of Special Education and Literacy at Long Island University Post.  Dana provides training and consultation to school districts, private schools, agencies, and families for individuals with disabilities.  She has presented original research and workshops on the treatment of autism and applications of ABA at regional, national, and international conferences.  She has published her research in peer-reviewed journals, written chapters in published books, and co-edited books on ABA and autism.  Current areas of research include use of technology to support students with and without disabilities, self-management training of college students with disabilities, and online teaching strategies for effective college and graduate education.  Dana is actively involved in the New York State Association for Behavior Analysis (NYSABA), and is currently serving as President (2017-2018).

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Prompt Fading For Parents

This week, Leanne Page M.Ed, BCBA, offers advice on how to avoid prompt dependence. 

This piece originally appeared on bsci21.org.


“Dear Behavior BFF, I am not a parent myself but am writing you about my nephew. My sister and brother in law are constantly telling him what to say. “Tell her thank you. Say good morning. Say I want to eat dinner now.” I rarely hear the kid saying anything other than the exact words he is told to say. Is this normal? It seems like a terrible idea to me.”

The principles of behavior analysis can be helpful to anyone, not just parents.  What you are describing here is a high level of prompting that is likely leading to prompt dependence. The boy’s parents are giving so many prompts that he is not responding independently.

Is this normal? With parents – who knows?! We each do our own thing. We almost always start something with the purest of intentions as I’m sure your sister and brother in law have here. They want to help their son to speak, help him to participate in social interactions, and help him to learn to be respectful. But maybe they are helping too much.

It’s likely time for some prompt fading. When teaching new skills, it is common to start with high levels of prompting to help the learner practice success and receive positive reinforcement. But we can’t stay there forever. We have to fade out those prompts.

Other situations where parents are likely to over-prompt and be ready for some prompt fading strategies: toileting schedules and your child never initiates, always giving choices and never letting your child come up with a request independently, doing things hand over hand, doing daily living activities for your child, etc.

Step back one step on your prompts. Still provide a prompt, but scale it back a bit. Find where you are on this list and go down one.

  1. Full physical – hand over hand. Doing things FOR your child.
  2. Partial physical – still doing some parts hand over hand, but letting the child do some independently.
  3. Full verbal – telling them what to say as given in the original question above.
  4. Partial verbal – give part of the response, not the whole thing.
  5. Gestural – give a gesture or a cue

*This is not an exhaustive prompt hierarchy. There is more detail within behavior analysis but will stop here as parents are the intended audience and may not need that level of technicality.

Some ideas to fade out the full verbal prompt are to give an indirect or partial verbal prompt. From the examples you gave, instead, you could say:

“What do you say?”

“Do you need something?”

“Good ……”

Prompting your child can be a good thing, a great thing, even a research based thing. But when all you do all day is prompt- maybe it’s time to take a step back. Don’t drop the prompts all together. We still want to be sure the child is successful in each situation so they can gain reinforcement and see an increase of the desired behaviors in these situations.

Step back one prompting level at a time. When your child is successful at that level, step back again. Fade out the prompts until he is able to respond independently and the constant telling him what to say is a distant memory!

We barely scratched the surface on prompts and prompt fading. Here are some good places to start learning more about it!

Alberto, P. A., & Troutman, A. C. (2012). Applied behavior analysis for teachers. Pearson Higher Ed.

Cooper, J. (2009). 0., Heron, TE, & Heward, WL (2007). Applied behavior analysis.

MacDuff, G. S., Krantz, P. J., & McClannahan, L. E. (2001). Prompts and prompt-fading strategies for people with autism. Making a difference: Behavioral intervention for autism, 37-50.


About The Author

Leanne Page, MEd, BCBA, is the author of Parenting with Science: Behavior Analysis Saves Mom’s Sanity. As a Behavior Analyst and a mom of two little girls, she wanted to share behavior analysis with a population who could really use it- parents!

Leanne’s writing can be found in Parenting with Science and Parenting with ABA as well as a few other sites. She is a monthly contributor to bSci21.com , guest host for the Dr. Kim Live show, and has contributed to other websites as well.

Leanne has worked with children with disabilities for over 10 years. She earned both her Bachelor’s and Master’s degrees from Texas A&M University.  She also completed ABA coursework through the University of North Texas before earning her BCBA certification in 2011. Leanne has worked as a special educator of both elementary and high school self-contained, inclusion, general education, and resource settings.

Leanne also has managed a center providing ABA services to children in 1:1 and small group settings. She has  extensive experience in school and teacher training, therapist training, parent training, and providing direct services to children and families in a center-based or in-home therapy setting.

Leanne is now located in Dallas, Texas and is available for: distance BCBA and BCaBA supervision, parent training, speaking opportunities, and consultation. She can be reached via Facebook or at Lpagebcba@gmail.com.

 

Using Contingency Contracts in the Classroom

As adults, we’re fairly accustomed to contracts for car loans, new employment, or updates to our smartphones. But contracts can also be beneficial in the classroom setting.
A contingency contract is defined as “a mutually agreed upon document between parties (e.g., parent and child) that specifies a contingent relationship between the completion of specified behavior(s) and access to specified reinforcer(s)” (Cooper, Heron, & Heward, 2007). There are several studies that indicate using a contingency classroom can be beneficial in the classroom setting.
Cantrell, Cantrell, Huddleston, & Wooldridge (1969) identified steps in creating contingency contracts:
(1) Interview the parent or guardian of the student. This allows you to work together to identify problem behaviors to be addressed, identify the contingencies currently maintaining these behaviors, determine the child’s current reinforcers, and establish what reinforcement or punishment procedures will be used.
(2) Use this information to create a clear, complete, and simple contract. The authors provide examples of how these contracts might look. You can vary the contract based upon the behaviors you are addressing with your student and the student’s ability to comprehend such contracts.
(3) Build data collection into the contract itself. You can see an example from the article below. For this example, it is clear how points are earned and how the child can utilize those points, and the contract itself is a record of both the points and the child’s behaviors.

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There are clear benefits to utilizing such contingency contracting: building relationships across different environments in which the student lives and works, addressing one or more challenging behaviors simultaneously, and providing opportunities for students to come into contact with reinforcement. You can read the entire article here:

Cantrell, R. P., Cantrell, M. L., Huddleston, C. M., & Wooldridge, R. L. (1969). Contingency contracting with school problems. Journal of Applied Behavior Analysis, 2(3), 215-220.

And much more has been written about contingency contracting. If you’d like to learn more, we suggest taking a look at one or more of the following:

Bailey, J. S., Wolf, M. M., & Phillips, E. L. (1970). Home-based reinforcement and the modification of pre-delinquent’s classroom behavior. Journal of Applied Behavior Analysis, 3(3), 223-233.

Barth, R. (1979). Home-based reinforcement of school behavior: A review and analysis. Review of Educational Research, 49(3), 436-458.

Broughton, S. F., Barton, E. S., & Owen, P. R. (1981). Home based contingency systems for school problems. School Psychology Review, 10(1), 26-36.

Miller, D. L., & Kelley, M. L. (1991). Interventions for improving homework performance: A critical review. School Psychology Quarterly, 6(3), 174.


WRITTEN BY SAM BLANCO, MSED, BCBA

Sam is an ABA provider for students ages 3-15 in NYC. Working in education for twelve years with students with Autism Spectrum Disorders and other developmental delays, Sam utilizes strategies for achieving a multitude of academic, behavior, and social goals. Sam is currently a PhD candidate in Applied Behavior Analysis at Endicott College. She is also a lecturer in the ABA program at The Sage Colleges.

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Strategies for Teaching Games to Young Learners

In this month’s ASAT feature, Maithri Sivaraman and Ruth Donlin offer advice on selecting the best games for children with ASD. To learn more about ASAT, please visit their website at www.asatonline.org. You can also sign up for ASAT’s free newsletter, Science in Autism Treatment, and like them on Facebook!

 

My son is 5 years old and was diagnosed with autism when he was two. He has responded well to early intervention services in terms of his communication and daily living activities. But it is still challenging to for him to play games with his neurotypical peers. When all the kids at a birthday party are playing “Simon Says,” my son prefers to play alone with his toys or just watch the other kids playing. I don’t know how to teach him to play new games or even identify what kind of games he likes. Could you provide some suggestions?

The growing awareness about the early signs of ASD has made it possible for an increasing number of children to be diagnosed by the age of 3 years (Stahmer, 2011). Considering the difficulty in building social relationships and peer play that is often associated with ASD it is important that specific instruction on social behaviors in various play situations is provided.  Research has shown that extensive and planned interaction with peers facilitates social skill development (e.g., Krantz & Mclannahan, 1993; Baker, Koegel & Koegel, 1998). At your son’s age, this interaction primarily occurs during play.

Play has been described as a “child’s workshop” where social rules and consequences are explored (Bruner, 1975). Teaching a game to a child has consequences beyond the game itself: Apart from having fun, it could lead to social engagement, formation of friendships and create abundant opportunities for imitation, negotiation, cooperation, and other skills. However, though important, teaching games to children with autism often involves many challenges, such as the play activity not being motivating to the child, the need for intrusive prompting, having to teach the rules of each game, and managing problem behavior, to name a few.  Some of these challenges can be overcome by using the strategies described below.

Considerations When Choosing a Game

Choose a game that is a match to the child’s developmental level and one that incorporates his or her interests and facilitates social skill development. Games may provide an appropriate social context to the perseverative interests of children with ASD (Koegel et al., 2012; Baker, Koegel & Koegel, 1998). It is a great idea to modify games to accommodate the child’s interests. For example, if the child has a keen interest in vehicles, the Red Light/Green Light game can be modified to be played with cars rather than people. A perseverative interest with names of washing machine brands can be accommodated in the same game by asking the child to take a step forward each time one brand name is said or stop when a different brand is said. For a child who likes twirling threads, the thread could be at the finish line to motivate the child to “go” during Red Light/Green Light.

Strategies for Teaching Games

Children with ASD are less likely to learn age-appropriate play skills through mere exposure to play materials and peers using those materials. Instead, intervention is often required to teach appropriate play skills directly and explicitly to these children (Lifter, Mason & Barton, 2012; Malone and Langone, 1999). When planning for social interactions and game play with others, the child with autism should understand what to do before being placed in the social play situation and have appropriate supports to avoid failed social experiences that could decrease long-term interest in the activity. Some strategies for teaching games follow.

  • Modeling – Provide your son with opportunities to observe others playing the game. At this stage, the only expectation is that the child stays within the play area for a few minutes and observes others. No other form of participation/engagement is required. Alternatively, providing a video model of a group playing the same game will serve as a form of priming and prepare the child for the actual experience, as long as the child has learned and is competent with observing of others, in vivo or video.

 

  • Shaping – The child could initially engage only in those play actions (relevant to the game) that he can do independently. Subsequently, better performances in these actions can be modeled and expected (Ward, 2011). For example, in a game like Red Light/Green Light, your son may initially just run along with all the other players. It does not matter that he does not stop at the Red Light. But if he/she is successful at this level and shows independent participation, over the course of the next few instances, a play partner could be made to hold hands with your son and have him stop at the Red Light. Gradually, the partner could stop holding hands and independent performance in “red” and “green” can be tested. Prompting – After being given a few opportunities to observe others playing the game, some prompting might be required for the child to improve existing play behaviors. In a least-to-most (LTM) prompting hierarchy, the least intrusive prompts are provided first. More intrusive prompts are provided only if the expected behavior does not occur at the present level of prompting. For example, in the Red light/Green light game, if a child does not start running when the leader says “green,” the teacher might initially say, “What should you do now?” A gesture to move or a gentle push may be provided if the student does not respond to the teacher’s question. One LTM prompt hierarchy that is often used to teach these kinds of skills is indirect verbal, direct verbal, gestural and a physical prompt, in order of increasing intrusiveness (Cooper, Heron & Heward, 2007; Davis-Temple, Jung & Sainato, 2014; Libby, Weiss, Bancroft & Ahearn, 2008). For example, when the leader says green, an indirect verbal prompt could be “What should you do now?” while a direct verbal prompt would be saying, “Run.” An example of gestural prompt for this situation would be a hand gesture indicating the child to move in a certain direction whereas a physical prompt would be to hold the child’s arm and gently push him forward. In contrast, A most-to-least (MTL) prompting hierarchy involves providing the most intrusive prompt initially. The prompt is then faded gradually to facilitate independent performance. Using the previous example, an MTL prompt strategy would begin first with a physical prompt and then fade to a gestural prompt, direct verbal, indirect verbal prompt, and finally allow for independence as the child is successful. The prompting techniques used should be tailored to each learner. Because LTM prompting allows the child to attempt the skill independently first, MTL prompting is recommended if errors (which can be more common with LTM) have been found to impede the child’s learning. LTM can be used for children who show rapid acquisition of skills and are familiar with this prompting strategy (Libby, Weiss, Bancroft & Ahearn, 2008).

 

  • Positive Reinforcement – Try to use naturally occurring reinforcers as much as possible. Exaggeration of facial expressions and emotions, and making funny noises could be a part of the game itself to make the activity more enjoyable. For instance, stopping during the Red Light could be accompanied by exaggerated body postures and funny facial expressions. Also, if the child is familiar with a token system, it could be extended to the game as a “points table” where everyone’s scores in the game are recorded. The winner of the game might then be given a chance to choose the next activity. Reinforcers that are a natural result of play are recommended over edibles/tangible items because they can be easily transferred to the natural environment during play with typically developing peers (Stokes & Baer, 1977). Maximizing the use of activities within the game that can serve as reinforcers will promote generalization. Learning to play a game in one situation and being able to do it flexibly in other similar but different situations requires the events within the game (stopping at “Red Light” with a screeching sound like a car, jumping and saying “Woohoo” at the finish line) to serve as reinforcers as opposed to using edible or tangible items which may not be available everywhere.

 

  • Chaining – In the context of simple games with a consistent, predictable sequence of play such as “Hi-Ho-Cherry-O” or “Candy Land”, the game could be broken down into a series of simple steps (task analysis). Teaching one step at a time to mastery before introducing the other steps could simplify the game for the child. For instance, in the game Candy Land, your son might initially be required only to pick up the card and label the color, while the parent or teacher helps him complete all the additional steps on his turn (e.g., finding his piece and moving it to the corresponding color). Following success at this step, he could be expected to pick up the card, label the color and also move his piece on the board. Subsequently, telling a peer to take a turn, waiting appropriately for his turn, setting up the game and cleaning up could be added to the list of expected behaviors.

 

  • Scripting – Playing games provides numerous opportunities to develop or increase communication skills such as imitating words, making comments (“This is fun,” “Your turn”), making requests (“Help”) and initiating communication (“Let’s play”). Visual script interventions have been shown to be effective with children with autism, including those with minimal language (e.g., single spoken words, Krantz & McClannahan, 1998) and those with extensive verbal skills but poor social skills (Krantz & McClannahan, 1993). Scripts typically are a written or pictorial appropriate phrases or sentences presented during play to evoke responding. For example, a script during the Red Light/Green Light game can serve as a prompt for social greetings (“Hi, let’s play”), asking for a turn (“My turn to be the leader”) and making comments (“We’ve all stopped like statues!”).

Assessing motivation – How to tell if the child is interested?

Gauging child motivation for an activity is as important as knowing how to teach a game. Being indifferent to a child’s interest level and focusing only on the process can impede his/her ability to play games (Taylor et al., 2005). The overwhelming urge to teach the child to play by all the rules of the game on the very first opportunity can be truly aversive for the child (and the parent or teacher!) and lead to problem behavior. A closer observation might reveal that problem behavior occurs when the child’s interest in the game starts to wane and continued engagement is expected.

This challenge can be overcome by taking motivation into consideration and choosing games that have components which you know the child enjoys. This increases the likelihood that the learner will exhibit independence in at least one of the expected play behaviors during the game. The Red Light/Green Light game might work well for children who like to run or be outdoors; Simon Says might work for children who have a good imitation repertoire; Hangman may be motivating for children who like letters; and simple board games like Tummy Ache/Pizza Pizza (Orchard Toys) may be enjoyed by children who prefer visual stimuli and matching.

Additionally, here are some ways of measuring motivation during the game (Ward, 2011).

  1. Mands/Requests – Did the child request for the game after a few exposures? Did he/she ask for a turn to hold up the colored cards and say “red” and “green”?
  2. Initiations – did he/she make any initiations during the game? (e.g., asking a partner to “stop” when they didn’t)
  3. Responses to partner initiations – does the child respond to play partners? (e.g., moving forward when a partner asks him to do so)
  4. Affect – Does the child seem happy? Is he/she smiling, jumping, or laughing?
  5. Independent play actions – Does the child run by him/herself during “green”? Or go back to the starting line at the end of one round?

If the game has been broken down into doable steps with appropriate reinforcement and the child is still not initiating or displaying independent play actions, these are clear indications of low motivation in the game, which can be also due to task difficulty. If such situations persist, it is best to choose a different game. Identifying a child’s disinterest and knowing when to stop, or modifying a game in a manner that might enhance motivation, can facilitate success.  Motivation can be fleeting: what was fun yesterday might not be fun today. But being proactive about gauging these variations is what should be lasting.

Summary

We have learned many effective ways to teach games over the years (Jung, 2013; Krantz & McClannahan, 1998; Maurice, Green & Luce, 1996; Stahmer & Schreibman, 1992). Since playing games is an important activity among typically developing children, play activities serve as an opportunity for children with ASD to learn appropriate social behaviors (Davis-Temple, Jung & Sainato, 2014). Whatever the goals associated with each game, adding “having fun” as one of them, and identifying and monitoring observable measures of enjoyment, may be the key to successful game instruction. Being process-oriented and showing our kids that games can be fun is more important than playing the game the right way.

References

Baker, M.J., Koegel, R., & Koegel, L. (1998). Increasing the social behavior of young children with autism using their obsessive behaviors. The Journal of the Association of Persons with Severe Handicaps. 23, 300-308.

Bruner, J. (1975). From communication to language: A psychological perspective. Cognition. 3, 255-287.

Cooper, J.O., Heron, T. E., & Heward, W. L. (2007). Applied behavior analysis (2nd edition). Upper Saddle River, NJ: Pearson.

Davis-Temple, J., Jung, S., & Sainato, D. M. (2014). Teaching young children with special needs and their peers to play board games: Effects of a least to most prompting procedure to increase independent performance. Behavior Analysis in Practice, 7(1), 21–30.

Jung, S., & Sainato, D. M. (2013). Teaching play skills to children with autism. Journal of Intellectual and Developmental Disabilities. 38(1), 74-90.

Koegel, R., Fredeen, R., Kim, S., Danial, J., Rubinstein, D., & Koegel, L. (2012). Using perseverative interests to improve interactions between adolescents with autism and their typical peers in school settings. Journal of Positive Behavior Interventions, 14(3), 133–141.

Krantz, P. J., & McClannahan, L. E. (1993). Teaching children with autism to initiate to peers: Effects of a script-fading procedure. Journal of Applied Behavior Analysis, 26(1), 121–132.

Krantz, P. J., & McClannahan, L. E. (1998). Social interaction skills for children with autism: A script-fading procedure for beginning readers. Journal of Applied Behavior Analysis, 31(2), 191–202.

Libby, M. E., Weiss, J. S., Bancroft, S., & Ahearn, W. H. (2008). A comparison of most-to-least and least-to-most prompting on the acquisition of solitary play skills. Behavior Analysis in Practice, 1(1), 37–43.

Lifter, K., Mason, E. J., & Barton E. E. (2012). Children’s play: Where we have been and where we could go. Journal of Early Intervention33,281–297.

Malone, D. M., & Langone, J. (1999). Teaching object-related play skills to preschool children with developmental concerns. International Journal of Disability, Development and Education. 46, 325-336.

Maurice, C., Green, G., & Luce, S.C. (1996). Behavioral intervention for young children with autism: A manual for parents and professionals. Austin, TX, US: PRO-ED.

Stahmer, A. C., Akshoomoff, N., & Cunningham, A. B. (2011). Inclusion for toddlers with autism spectrum disorders: The first ten years of a community program. Autism: The International Journal of Research and Practice, 15(5), 625–641.

Stahmer, A. C., & Schreibman, L. (1992). Teaching children with autism appropriate play in unsupervised environments using a self-management treatment package. Journal of Applied Behavior Analysis, 25(2), 447–459.

Stokes, T. F., & Baer, D. M. (1977). An implicit technology of generalization. Journal of Applied Behavior Analysis, 10(2), 349–367.

Taylor, B.A., Hoch, H., Potter, B., Rodriguez, A., Spinnato, D., & Kalaigian, M. (2005). Manipulating establishing operations to promote initiations toward peers in children with autism. Research in Developmental Disabilities. 26, 385-392.

Ward, S. (2011). What you need to know about motivation and teaching games: An in-depth analysis. Lulu.


About The Authors

Maithri Sivaraman is a BCBA with a Masters in Psychology from the University of Madras and holds a Graduate Certificate in ABA from the University of North Texas. She currently runs ‘Tendrils Centre for Autism Research and Intervention’ which is a registered resource center providing behavior analytic services to families in Chennai, India, conducting workshops, and supervising students pursuing certification. She has presented papers at international conferences, published articles  in peer-reviewed journals and has been authoring a column for the ‘Autism Network’, India’s quarterly autism journal. As an Extern at the Association for Science in Autism Treatment she has been involved in the international dissemination of evidence-based treatments writing articles for their newsletter and responding to media reports that highlight treatments for autism.

Ruth Donlin, M.S., is a Board Member of ASAT since 2010 and on the Public Relations Committee. She is a consultant in private practice based in New York, and has provided consultation to schools, agencies, and home programs for children and adults on the autism spectrum for 20 years. She presents on a variety of topics such as managing challenging behaviors, using visual supports, team dynamics, and social skill development at conferences regionally, nationally, and internationally. Ruth is Past-President of the Autism Special Interest Group (SIG) of the Association of Behavior Analysis International.

COPING WITH CHANGE: ADHD, Autism Spectrum Disorders, and Other “Issues”

This week, we’re pleased to present a piece from Dr. Eric Nach, Ph.D., M.Ed., A.S.D. Cert on supporting children through times of change. 

“Our children” are often identified as being “creatures of habit”, they tend to be highly regimented and rigid in their ways of thinking and acting. Virtually any type of change in environment and routine can become a massive dilemma for all children and teens, especially “our children” with “varied needs”.

Our children will have many new experiences to encounter as the school year winds down, summer vacation begins, and then the summer winds down and the school year begins again. Many parents experience either “selective forgetting” or feelings of “dread” as our children transition through these changes year after year.

So what’s a parent to do to help their child transition through times of change? Here are some suggestions based on my decades of teaching, training, and counseling children, teens, young adults and their families with special needs

  1. Parents can and should use “modeling and role-playing” to help their child prepare for the ending or beginning of a new routine.
  2. Parents can spend time, along with siblings “training” their child how to create new routines and especially how to have some level of flexibility in these time of transitioning.
  3. Parents can develop a clear-cut timetable for the transition so their child will know what to expect and how they will still be able to have time to do preferred tasks. Even though little occurs perfectly, knowing what to expect will bring comfort to our children.
  4. Parents typically get best results by explaining Who, What, When, Where, and How factors play into the transitioning events and activities their child will experience. How this information is presented is just as important as when and where. During times of stress and turmoil is NOT the time to discuss potential changes, wait until our child and their environment are at peace to have these discussions.
  5. Parents need to have their child be part of the decision making process to establish better buy-in.
  6. Parents who create a “reward schedule” for a relatively smooth transition are most likely to see a less traumatic transition period.
  7. Parents who understand that it will take time and work for their children to get acclimated to a new routine and that they will likely experience some struggles as they go tend to be happiest. We are looking for “progress not perfection”.
  8. Parents who keep routine as times of change occur tend to be happiest. Parents who continue with light academics and various types of therapies that the child typically experiences throughout the school year tend to have a smoother time at transitioning and experience the least amount of regression of skills throughout the summer months. Social skills groups, camps, and activities where our children can experience successes lead to better social, academic, and behavioral development.

This piece originally appeared on the Support for Students Growth Center website and at www.nachacademy.com


About The Author

Dr. Eric Nach has nearly 25 years experience working with children with special needs and their families.

Dr. Nach is the CEO and primary facilitator of the “Support For The Autism Spectrum Group Inc.” dba “Support for Students Growth Center” located in Boca Raton, FL. At the “learning and counseling center” he and his team of professionals provide *Therapeutic Social Skills Groups, *Learning Strategies and Organizational Strategies Groups, *Behavior Modification Programs, *Individual and Family Coaching and Counseling, *Therapeutic Summer/Winter Camps and *Post-Transitioning Groups for people with special needs, including Autism Spectrum Disorders, Learning Disabilities, Communication Challenges, Behavioral Disorders and Varying Exceptionalities.

Dr Nach is in the final stages of publishing a book to assist parents, educators, administrators, and other professionals to be successful in educating, training and counseling children and adolescents with ASD’s as they navigate the secondary school maze.