Pick of the Week: Getting Our Hands Ready Preschool Prep Kit

This kit prepares children for school by providing active, goal-directed play. Getting Our Hands Ready contains 10 playful games to establish good habits for learning handwriting and promoting proper grasp of pencils. Each item is specifically developed to improve fine motor coordination and the guidebook contains a series of multisensory activities to build the small muscles in hands and fingers. The kit comes with dough stampers, mini crayons, Mr. Crunch and other exclusive pieces.

This week, save 15% on the Getting Our Hands Ready Kit. We’re even going to extend the discount to the other two kits in the series: Snip, Glue & Grow Kit as well as the double kit Following Directions & ABC’s and Simple Shapes Kit. To redeem your savings on any of these three kits, enter the Promo Code BLOGHWGK at checkout.

 

 

 

 

 

 

 

 

 

*Offer expires on February 21, 2012 at 11:59 pm EST. Not compatible with any other offer. Be sure there are no spaces after the Promo Code when you enter it at checkout.

Tell Me About It! Sweepstakes – Win A Free Copy of Our New App!

 Different Roads to Learning is thrilled to offer you the chance to win a free copy of our latest iPhone/iPad App for teaching language to students with Autism or speech and language delays: Tell Me About It! Learning Language by Receptive Function, Feature & Category. This special offer ends on February 17, 2012 at 11:59 PM EST.

 Tell Me About It! teaches the label, category, function, and features of more than 235 language targets over 6 levels of incremental difficulty with over 1000 unique testable attributes. The presentation of each language target conforms to an Applied Behavior Analysis (ABA) discrete trial program, with reinforcement provided by a token economy system. Once the user collects the given number of tokens, they are rewarded with an adorable 5-10 second animation clip of the token character.

 Tell Me About It! provides a self-contained discrete trial program that error corrects and provides direct reinforcement to the student while collecting and synthesizing data for up to 10 students. There is a Student Report Card in the format of a data sheet that displays data for each student, with an option to email the results.

For complete details on our sweepstakes and to enter, click here

Currently, our new app Tell Me About It!is being sold in the iTunes store for $9.99. You have the chance to win it for free by entering our Sweepstakes!

 To learn more about Tell Me About It!, visit the store in iTunes by clicking here! 

 

Pick of the Week: Music In My Mouth Manual & CD

Music In My Mouth presents 26 original songs along with a user’s manual that have been designed by speech-language pathologists, early childhood educators, and families to teach and practice the skills for developing communication skills. Competence in communication is essential for a child’s personal, social, and academic success. The songs target sound production, language skills, fluency, social communication and play skills. The 64-page manual provides tips on how to integrate the songs in individual therapy sessions, group speech therapy, in the classroom, at home, or even in the car.

This week, save 15% on Music In My Mouth by entering the Promo Code BLOGMIM2 at checkout.

*Offer expires on February 14, 2012 at 11:59 pm EST. Not compatible with any other offer. Be sure there are no spaces after the Promo Code when you enter it at checkout.

The Art of Alex Masket


A friend of ours recently introduced us to the art of Alex Masket and we were so blown away by his talent and process, we wanted to share it with all of you. Alex is 24 years old and has severe autism, which greatly inhibits his ability to communicate verbally. According to his website, Alex is a “completely self-taught artist whose work is focused on the interaction of color and form. Utilizing various media in unorthodox ways to realize his vision, Alex has a wholly individualistic process, creating pieces that are intricately composed and beautifully balanced. Alex throws his whole body into his creations, using a highly kinetic process akin to drumming.”

 

The United Nations Postal Administration is issuing stamps in recognition of World Autism Day on April 2, 2012. The goal is for the stamps, and the artists who designed them, to raise awareness about what is now a global cause. has chosen Alex’s Lego® composition “Kinetic Blue” as one of eight images in its Autism Awareness commemorative stamp series. You can read more about all of the stamps and the artists in the UN Press release here.

In addition, Dennis Connors created a must-see award-winning short documentary about Alex and his work titled Breaking Boundaries: the Art of Alex Masket. You can see the trailer below and the full film on Alex’s website at alexmasket.com.


We hope you enjoy and are as moved by the art of Alex as we are.

Share Your Experience: Call for Photos

 
 
Would you like to be featured in the next Different Roads catalog? We’d love to shine a spotlight on you and your child’s journey. Send us a photo of your students using your favorite product from Different Roads. Or send us one that captures your child’s triumphs, both large and small. We’ll be honoring your experience in our next issue.
 
If you’re interested in participating, send a photo with your name and contact information to abigail@difflearn.com with the subject line CATALOG PHOTO.

 

 

 

Different Roads Introduces ‘Tell Me About It! Learning Language By Receptive Function, Feature & Category’ – An iPhone/iPad App

We’re thrilled to introduce you to our latest iPhone/iPad App for teaching language to students with Autism: Tell Me About It! Learning Language by Receptive Function, Feature & Category.

Tell Me About It! teaches the label, category, function, and features of more than 235 language targets over 6 levels of incremental difficulty with over 1000 unique testable attributes. The presentation of each language target conforms to an Applied Behavior Analysis (ABA) discrete trial program, with reinforcement provided by a token economy system. Once the user collects the given number of tokens, they are rewarded with an adorable 5-10 second animation clip of the token character. Tell Me About It! provides a self-contained discrete trial program that error corrects and provides direct reinforcement to the student while collecting and synthesizing data for up to 10 students. There is a Student Report Card in the format of a data sheet that displays data for each student, with an option to email the results.

 

 Categories

The App covers 15 categories of language targets that include: Animals, Body Parts, Clothing, Food, Household Items, Dishes, Utensils, Tools, Toys, School Supplies, Sports, Vehicles, Accessories, Furniture, and Musical Instruments.

 

 
 

Levels
The App advances from the basic building blocks of language – simple labeling – all the way through shared features across categories. The Levels presented in incremental difficulty are: Labels; Categories; Function; Feature; Randomized Feature, Function, Category; and Shared Featured, Function, Category.

 

Teacher’s Console
Teachers and parents can delve into the Teacher’s Console to control the settings for each student by turning the written labels for each language target ON/OFF, selecting a specific token character, selecting the default Level, and choosing a Reinforcement Schedule.

There is even a motion that administrators can use while a game is in progress to access the Teacher’s Menu to adjust the settings or view reports. To access the Teacher’s Bar, simply swipe 2 fingers in an upward motion from the bottom of the screen up.  

 

 

Reinforcement Schedule

The Reinforcement Schedule determines how many targets the student must answer correctly in order to complete a trial session and receive a 5-10 second animation reward.  There is an option for 3, 5, or 10 tokens and you can even select the token character you want or keep the default setting of Random.

 

 

 

 

 

Reward

Once the student obtains the set number of tokens, they are rewarded with an adorable and engaging animation clip, complete with stimulating images and sounds.

 

 

 

 

 

 

 


Reporting & Data

Tell Me About It! tracks each student’s progress and provides a report after every trial as well as a comprehensive Report Card accessible in the teacher’s console. You’ll see a + for every correct response and a for incorrect ones. If a student hasn’t yet mastered a target, you’ll see the number of presentations in parentheses after the score. You can also email the Report Card to share data and progress.

 

 

 

 

 

 

 
 

 

Determining Mastery of Targets

This App strives to mimic an actual one-on-one instructional session with a therapist as much as is possible in an application. For this App, we determine which targets will be defined as mastered by the program in a variety of ways depending on how many times they have been presented.  When answered correctly on the very first presentation, the student receives both a token and verbal praise and that target is considered “known” or mastered and not presented again on that level.  If the answer is not correct on that first presentation, the target will be reintroduced in subsequent trials and must then be answered correctly on two different, consecutive presentations to be considered mastered. When an incorrect response is given, error correction is provided by having the correct image flash while auditory correction is also provided. The App then shuffles the placement of the images, and re-presents the same question. If the student answers correctly on this second attempt, they receive verbal praise only (no token) and then move to another question.  Note that your Data sheets will display, in parentheses, how many times each target has been presented so that you are always aware of your student’s progression and where there might be deficits.

 To Purchase


To purchase Tell Me About It! for $9.99, visit the App store in iTunes by clicking here!

 

 

 

Other Apps

We’re proud to offer two other quality Apps for developing language and cognitive skills.

What Goes Together?

This app teaches young learners early association skills, relationships, reasoning by asking them to match what items go with others.

 

 
What’s That Sound? Learning to Listen and Identify Sounds

This app develops auditory processing and listening skills. Hear a sound and touch the image of what makes that sound.

Pick of the Week: Sign to Talk Nouns Flashcards

Sign to Talk: Nouns presents 150 photographic flashcards designed to shape verbal language specifically for individuals with autism and other developmental challenges. These cards are ideal for their crisp, clear images and their Kaufman Speech Praxis word shell breakdowns which help to shape articulation skills on the back of each card. The set offers myriad teaching opportunities as each card also depicts a photo of a person demonstrating the sign in ASL and a description of the hand shapes for each target item. Use this deck for home or school, to teach sign manding, or for the child-appropriate images that aid in any language acquisition program.

This week only, save 15% on the Sign to Talk: Nouns by entering the Promo Code BLOGSTN at checkout.

*Offer expires on February 7, 2012 at 11:59 pm EST. Not compatible with any other offer. Be sure there are no spaces after the Promo Code when you enter it at checkout.

Individualized Token Economy Systems – Strategies for Teaching Students with ASD by Autism Partnership

Individualized Token Economy Systems

 At Autism Partnership we have found the development and implementation of individualized token economy systems to be a powerful tool in accelerating progress for our students. Token economies have been shown to be an extremely effective contingency management system for a variety of populations. Initially, Ted Allyon used token economies to provide consequences to hospitalized mentally ill residents. The procedure proved to be extremely effective and quickly token systems were utilized with other populations exhibiting challenging behavior problems, including “delinquent” adolescents (Montrose Wolf) and mentally retarded adults (Nathrin Azrin).

Today, token economies are used to address a variety of behavioral concerns including those of children with Attention Deficit Disorder and Autism Spectrum Disorder as well as typically developing children. Token economies have been so widely recognized as effective and efficient behavior management strategies to such a degree that they are routinely being employed in general education classrooms throughout the world. (Star Charts, Table Points, Marble Jar).

Tokens are symbols (e.g., points, coins, stickers, ticks or check marks, toy parts, etc), which are delivered immediately after a target response and are exchanged later for an item or activity of preference. Tokens therefore symbolize access to other preferred items or experiences, technically referred to as “generalized reinforcement”. Initially the tokens in and of themselves are not rewarding but once the student understands that tokens can be “exchanged” for preferred activities, their value is established. A daily life example of this process would be our use of money which allows us to purchase desired items or experiences. Creative systems often use motivating tokens such as pictures of favorite cartoon characters, athletes or musicians. Pictures of the target behavior can be used as the symbol as well. The tokens are clearly displayed, allowing the student to always see how many they have earned, and how many more they need to earn until reinforcement will be delivered.

This is part of a guest series by Autism Partnership founders Ron Leaf, John McEachin and Mitchell Taubmann. Established in 1994, Autism Partnership is one of the nation’s premier agencies dedicated to providing intensive behavior intervention for children with autism and their families. They offer a comprehensive program and a variety of proven services, including in-home, in-classroom and one-on-one, as well as lectures and workshops. All programs are handled by expert staff and tailored to each individual child, family and caregiver, with the goal of helping that child achieve their best life. For more information, visit www.autismpartnership.com.

Reinforcement Development – Strategies for Teaching Students with ASD by Autism Partnership

Reinforcement Development

 When discussing the importance of reinforcement often parents and teachers alike will comment that reinforcement doesn’t work because there is nothing that the child finds to be reinforcing.   Often this is not accurate: there are lots of potential reinforcers but they are receiving them for “free.”  That is they are not earned or technically they are not contingent.  They watch TV, play on the computer or go on an outing without them being earned.  If they were made to be contingent upon behavior they would indeed change behaviors.  Moreover, there are often many things that could be reinforcers but if the student doesn’t know how to play with, say, the toy, therefore it too is not a reinforcer. 

Identifying reinforcers often requires creativity.  By “definition” children with ASD enjoy self-stimulation.  Perhaps their self-stimulation can be used as a reinforcer.  For example, you may provide them the opportunity to line up objects, sift sand or perseverate on a topic as a reinforcer.  As another potential reinforcer you can bother them by making demands and intruding upon their space and then leaving them alone can serve as the reinforcer.

Naturally, if you were to use self-stimulation or escape as a reinforcer, you would want to use this as a means to develop other reinforcers.  For example, when engaging in self-stimulation you may associate it with music so that music eventually becomes a reinforcer.  Association can also be used with escape.  For example,  when they escape a demand,  direct them to play on the computer thereby making the computer a reinforcer.

Whether a student has established reinforcers or if truly there is nothing that is reinforcing, it is necessary to develop reinforcers.  But it takes creativity and being highly systematic!  The following are a few ideas on how to develop reinforcers:

 

  •  Sometimes reinforcement development can be as simple as exposing the child to potential reinforcers. 
  •  Giving free access to potential reinforcers can also create new reinforcers. 
  • An effective way to develop reinforcers is to associate potential reinforcers with established reinforcers.
  •  The “packaging” of the reinforcer can is another strategy to develop reinforcers.  Often you can “sell” the reinforcer by being enthusiastic and playful. 
  • Assessing what the student likes and then creating reinforcers based upon interests can create reinforcers. 

Giving students choices can be effective in the development of the reinforcement.  Simply giving a student a choice of which of two toys he would like to play with can have the effect of making the selected toy as a reinforcer. 

This is part of a guest series by Autism Partnership founders Ron Leaf, John McEachin and Mitchell Taubmann. Established in 1994, Autism Partnership is one of the nation’s premier agencies dedicated to providing intensive behavior intervention for children with autism and their families. They offer a comprehensive program and a variety of proven services, including in-home, in-classroom and one-on-one, as well as lectures and workshops. All programs are handled by expert staff and tailored to each individual child, family and caregiver, with the goal of helping that child achieve their best life. For more information, visit www.autismpartnership.com.

Reactions to the Proposed Changes in the DSM-V

There have been a lot of strong reactions to the proposed changes to the criteria for an Autism diagnosis in the revised DSM-V. We wanted to present some thoughts from some of the people we rely on most:

From Julie Azuma:

We’ve all known for some time that the DSM V is going to exclude some children on the spectrum as in the Asperger’s Syndrome student. Everyone has been asking what we think about it.  The article in last week’s NY Times, alarmed many of our families.

 When Different Roads started participating in the autism community back in 1995, Asperger’s Syndrome was little known.  Somewhere around the year 2002, there was an answer to so many parents who questioned the behaviors of their kids.  Michael John Corley, an advocate of adults with Asperger’s Syndrome said in the NY Times last week, and I paraphrase…”some people needed to give it a name and to understand. ”

For those parents of children who are more classically affected by autism, they will continue to get services; those without language, academic or daily living skills.  And we want them to continue to get support.

Even if Asperger’s Syndrome or PDD NOS in no longer in the DSM V, we think that the cat is out of the bag.   Awareness has already set in.  Parents will continue to advocate and fight for services, classes and programs for their children. One way or another, this will not be a setback but a new road of discovery on ways to support all of our kids.

We know our parents, and we know that they won’t give up getting whatever their children need.

 From Justin DiScalfani, Clinical Director of The Elija School

The proposed changes to the DSM-V for the Autism Spectrum Disorders would have a profound impact on those dealing with this disability. These changes would greatly reduce the rates of people diagnosed with autism. The primary question is: What will happen to those that would have received a diagnosis under the old criteria but no longer receive the diagnosis under the new criteria? The biggest concern with combining the different diagnoses from the current DSM-IV (Asperger’s, Autism, PDD ) into one category with only three different levels is that it may exclude thousands of children and adults from obtaining crucial services that are necessary for them to become functioning members of society. Policy makers and school districts will be able to use this change as an opportunity to restrict services to those in need. They may also use the proposed level system of severity to allocate more services to the more severely impaired individuals while more mildly impaired individuals may not be given adequate services. Another extremely important area of concern surrounding this change is that it may restrict insurance coverage for people with Autism that many families and advocates have worked so long and hard to reform and recently pass across the country.

Combining the diagnoses of Autism and Asperger’s may also have a negative social impact for these groups. Many children and adults have formed identities for themselves to help cope with their disabilities and to advocate for services for themselves and others around them. People diagnosed with Asperger’s will often refer to themselves as “Aspies”. People with this diagnosis have also formed social groups during which they meet others with the same diagnosis to discuss difficulties that they face and ways in which they are able to integrate into society. By combining all Autism Spectrum Disorders into one category, people such as the “Aspies” could suffer a great loss of personal identity.

Finally, another major issue with the proposed changes concerns the research that has been conducted on the etiology and treatment of these disorders over the past decades. Many studies select subjects based on their diagnosis. With the combining of the diagnoses into one large category, it will be difficult to compare any research that has been conducted in the past to research that will be conducted in the future.